AI Insights · Timothy · October 2025
Performance of Top 5 Pokémon Collector Games in Egypt, Q3 2025
Explore the performance trends of the top Pokémon collector games in Egypt during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the performance of the top Pokémon collector games on a unified platform in Egypt revealed interesting trends in downloads, revenue, and active users. Here's a detailed look at each game's performance.
Palmon: Survival from LILITH TECHNOLOGY HONG KONG LIMITED saw varying weekly revenue, peaking at approximately $1.2K in early September. Weekly downloads started at around 807, decreasing to about 320 by the end of the quarter. Active users declined initially but recovered to 697 by the end of September.
Pokémon TCG Pocket, published by The Pokémon Company, experienced a notable revenue peak of $1K at the end of July. Downloads fluctuated, with a slight increase to 583 by late September. Active users started strong at 9.8K, with a gradual decline to 6.4K by the quarter's end.
Pokémon GO by Niantic, Inc. maintained a consistent performance in downloads, starting at 1.3K and ending at 527. Revenue showed a peak of $721 in mid-August. The game enjoyed a high number of active users, peaking at over 20K in August before settling at around 14K.
Pokémon UNITE, also from The Pokémon Company, showed modest revenue gains, peaking at $292 in July. Downloads were low, with brief spikes in July, while active users remained steady around the 8K mark throughout the quarter.
Pokémon Sleep had minimal revenue, with a slight peak of $447 at the end of June. The game did not record any downloads in this period, and active users hovered consistently around 300.
These insights are derived from Sensor Tower data, providing a comprehensive view of the Pokémon collector games' performance in Egypt during Q3 2025. For more detailed analytics, visit Sensor Tower.